Retail Nile (20 Oct 2026): OM's Nile 1.6 with the FMJ fixes, for Joint Ops and Escalation For mappers making maps for plain Joint Ops (base game or Escalation). Same Nile, same maps - just fixes. You'll see "Nile (FMJ fixes)" in the title bar and our line in Help > About. NEW IN THIS UPDATE - Water Murk now works in game. Nile showed it as a percent but saved it as a fraction (40 was saved as 0.40); the game reads a whole percent, so it got 0 and used the terrain's own murk instead. Nile now saves the percent you type. 1 = clearest, 99 = fully murky (100 is saved as 99), 0 = use the terrain's murk. Old maps open with the value you set before; save once and the game uses it. Maps saved in this Nile show 100x too much in an older Nile's box. WHAT'S IN IT - Reads game archives bigger than 2 GB, keeps the LAA / 4 GB patch. - Autosave on by default, every 5 minutes, to YourMap.npj.bak (File > Preferences > Set Auto Save to change). - Crash files: if Nile crashes it writes Nile_crash__